What Diablo III wants to be is a raid simulator. ![]() Now, after two years of play and patching, Diablo III has finally realized what it wants to be-and it's much better for it. Then there was the overly self-serious storyline, an odd fit for a game intended to be played and replayed at higher and higher difficulties. This was exacerbated by the institution of in-game Auction Houses trading in both in-game gold and real money, a system loved by gold sellers but loathed by pretty much everyone else. “What kind of game is this?” was a question asked from its very start, thanks to the seemingly over-the-top, always-online infrastructure that marred the game's launch. The battle for the soul of Diablo III is over. Release Date: Ma(console versions to come later) Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature.Platforms: Windows, Mac, Xbox 360, PS3, PS4 New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. ![]() Join our Discord Join our Steam Group Follow us on Twitter Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game.
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